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Storycomic Weekly Newsletter: March 12th

The description of the book is as follows:

Planet Jurassica is under siege. The sinister space pirates have raided the Imperial palace and stolen the famous Jewels of Jurassica. This looks like a job for . . . Captain Raptor!. . . hero of a thousand space missions; champion of truth, justice, and dinosaurs in space throughout the galaxy. If anyone can track down those marauding space pirates, it's Captain Raptor and the fearless crew of the Megatooth!

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Storycomic Weekly Newsletter: March 5th

I have always loved Neil Gaiman’s stories. They possess an accessible amount of horror and whimsy while making incredibly niche settings easy to understand by any reader. There is no level of condensation to his narrative, and this book is a great example of it.

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Storycomic Weekly Newsletter: February 19th

Nostalgia abound! Much like other branching novel books, this is written in a second-person point of view. How this is different than other books, this is also mainly a solo roleplaying game. The reader first creates the character statistics. I love how this particular branching novel roleplaying adventure makes it extremely portable and accessible anywhere.

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Storycomic Weekly Newsletter: February 12th

I really appreciated Khouri’s artwork, with its heavy linework. This book also shows how important color is to a story, for mood and setting. The entire book was presented in a warm palette of yellows and oranges, which insinuated to me, a planet with a different type of sun.

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Storycomic Weekly Newsletter: February 5th

This past week I read ‘Aster and the Accidental Magic’ by Thom Pico and Karensac. What a fun book. Thom and Karensac created a great world for the protagonist, Aster to explore. I really love this type of youth-oriented graphic novel genre that has characters interacting with their day-to-day magical surroundings.

It is exciting to see the writer and the artist world build together and seemingly work so well as to play on each other’s creative strengths.

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Storycomic Weekly Newsletter: January 29th

I mentioned on my Instagram that this book had some innovative storytelling through mapping and engineering designs, which I found interesting. Ying also sets up a grand backstory that is hinted at in the book, allowing the reader to feel satisfied while wanting to explore this world more.

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Storycomic Weekly Newsletter: January 22nd

It was a very fun and quick read, and much like all children’s books, it had a nice moral to its story.

I really enjoyed how Perreault weaved minimalistic frames with more detailed pictures. His style is also accessible enough for a reader to emulate.

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Storycomic Weekly Newsletter: January 8th

This past week I read the ‘World of Warcraft: Wrath of the Lich King’ art book. I have been doing some research on character designs and background settings. I cannot think of a better way of doing world-building research than looking at art books for games and other sci-fi and fantasy settings.

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Storycomic Weekly Newsletter: January 1st

It is a fun book about a janitor that travels to a new land with his dog. It is a quick 10-minute read and has great illustrations. I also really like Egielski’s way he uses picture borders to give the reader a sense that there is more outside the illustrations.

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Storycomic Weekly Newsletter: December 25th

It was a fun book with its chapters split into separate stories. It read like 15-minute episodes of a nickelodeon cartoon. I got the impression that Knetzeger had a lot of fun scripting and drawing out the stories. The characters felt innocent, curious, and adventurous. Personalities that are found in early teen kids.

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Storycomic Weekly Newsletter: November 27th

It is amazing to see how true to the story that Shanower is in a comic format, and Young’s art is beautiful, personalized, and true to the imagination of how the characters are described. It is clear that the creative team is avid fans of L Frank Baum’s work.

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Storycomic Weekly Newsletter: November 20th

On the surface, the similarities between both systems are player-driven and are heavy into creating consensus in telling a story.

Where the FATE system has strength is in its simple dice system of plus and minus and allowing the player to build their character, allowing them to fully understand who their character is at the beginning of the game.

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Storycomic Weekly Newsletter: November 13th

The Brickley Sisters have a great concept about a children’s book about a bookshelf. The innovative character concept, matched with a heartfelt message to young readers: “Everyone has a story” makes this book an instant classic and must-have in every library.

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Storycomic Weekly Newsletter: October 30th

It was a great read and highlights the struggles of Chinese immigrants to the United States during the 1800s. it was a powerful story, educational, and inspiring. I am so happy to discover more graphic novels that tell stories that we all should be reading.

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